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 Post subject: thanks but no thanks
PostPosted: 26 Jul 2010, 16:51 
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Joined: 26 Jul 2010, 10:39
Posts: 1
i was going to try this game, but after reading the posts of all the problems and the bugs i think i will pass. i started an account and tried to log in but after an 90 minutes of waiting it still would'nt log. obviously a game designed by sub-par programers or a bunch of high school kids. good luck on the game tho, someday in the future you may have a game that can actually be played.


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 Post subject: Re: thanks but no thanks
PostPosted: 26 Jul 2010, 18:45 
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Joined: 11 Jun 2010, 07:20
Posts: 348
TKS for your suggestions,the programmer is too bad,so we will get a new one to replace him and send him packing!

_________________
---GAME MASTER---


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 Post subject: Re: thanks but no thanks
PostPosted: 27 Jul 2010, 12:12 
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Joined: 08 Jul 2010, 13:33
Posts: 27
Is that seriously all it takes to get a change in this game? I have played since a few weeks since the origenal beta started and I am threatening to quit if my amazing ideas are not implemented immediately. Just read through my other posts all over the forums. Or if you wish I will post them here. Oh and I STILL havn't had my lost blueprints given back to me from the last beta.


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 Post subject: Re: thanks but no thanks
PostPosted: 28 Jul 2010, 08:56 
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Joined: 12 Jul 2010, 09:14
Posts: 54
upgrading all buildings to lvl 20, will cost about 1500 dollars in blueprints if you buy them..or atleast 6 years if you win one every week on the wheel( and you wont). Oh, and get mithrilcoins back on the wheel and upgrade the rwards so thay actually mean something... noone needs 50 gold or 800 lumber, its making fun of us as players to even have that on the wheel after our first week.


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 Post subject: Re: thanks but no thanks
PostPosted: 13 Aug 2010, 04:26 
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Joined: 13 Aug 2010, 04:03
Posts: 42
Agreed, the level of resources available on the wheel are extremely silly.


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